Face AR in Unreal

This week I learned how to use ARKit to act behind the character in unreal. Below shows the animations of blendshapes using FaceIt in Blender. Process Should have imported the skeleton not being rigged from makehuman. This image shows the rigged skeleton in blender. Hard to separate the jaw. Here are the processes of meContinue reading “Face AR in Unreal”

Professor Soir – Escape Zoom

I finished the escape room class on Tuesday, 05/05/2020. It has been so magical that we adjusted to the pandemic situation quite well and created an immersive game experience on zoom. For the last week of the semester, we have hosted five one-hour-long games for our escape zoom and gained helpful insights in what toContinue reading “Professor Soir – Escape Zoom”

Escape Room – Final Prototype

Room Prototype After chatting with Tito about the general of the design of the room. I created a prototype of the room as below. I will photoshop the key elements for the escape phase before next week so that it could be point-and-click game when three students reach to the escape phase. https://livingspaces.roomstyler.com/rooms/37085358/secret-room-office Puzzle PrototypeContinue reading “Escape Room – Final Prototype”

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