What it takes to become a lemon zombie? Morph Target in UE and Shapekey in Blender

I am using TouchOSC app on my Andriod to control the flow of the change for the morph target on Carl character. I also use the max patch pasted below to append the “/lemonCarl” to UE. Max Patch Process Carl Avatar Morph Target pipelines tutorials are as below for Blender also from previous post usingContinue reading “What it takes to become a lemon zombie? Morph Target in UE and Shapekey in Blender”

Lemon Field, Fork Road, Lakeside Road

Practice of multi-user settings Under the multi-user editing, I added my display name and changed the color. For the UDP messaging, follow the template as below. Remember to add the server IP + port number 7000. To connecting to the virtual camera, follow this tutorial. Story line Story presentation can be found here. Tasks signupContinue reading “Lemon Field, Fork Road, Lakeside Road”

Character Introduction in Unreal

Demo: pov How to add the BP_POV to the associated animations? I want to combine the breathing idle animation with walking backwards animation together to show the camera movement from her POV fixed! Planning to create JAW style shot for the last scene – breathing heavily and scared – to be created Questions for officeContinue reading “Character Introduction in Unreal”

scenography and spatial cinematography in unreal

Assignment: Rearrange a world with Scenography in mind.  Go location scouting and find some key areas where action can take place.   Drop in a camera and add or change the level blocking to create a vignette Add Quixel Assets to enhance your scene. [through Bridge] Think about your framing in relation to the Rule ofContinue reading “scenography and spatial cinematography in unreal”

Creating a character in the unreal world

Assignment Refer back to our brainstorming session for inspiration. Try to create a character in the avatar generation software of your choice that lives in that world and story.  Grab some animations from Mixamo and import into Unreal. Why did you choose the animations you did? How do they fit the character you designed?  CreateContinue reading “Creating a character in the unreal world”

Virtual Production Week 1

Assignment: Screenshots of your UE4 & Workstation Progress. Put a link to your blog post in the #week01 channel in Slack Watch & Take a screenshot of your progress to post to your blog: Introducing Unreal Engine (1 hr) Your First Hour with Unreal Engine (1hr) Comprehending Projects and File Structure (45 min) Prep yourContinue reading “Virtual Production Week 1”

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