How to add the BP_POV to the associated animations?
I want to combine the breathing idle animation with walking backwards animation together to show the camera movement from her POV
Planning to create JAW style shot for the last scene – breathing heavily and scared – to be created
Questions for office hour – fixed
- How to reverse a shot in the final sequence?
- How to change the eye, eye lash material to make it less opaque?
create an instance of the eyes texture and change the scale and position until i can see the eyeballs
Then control the attributes of the x-pos, y-pos, and x-scale, and y-scale.
Another problem I encounter when rendering is the character from Investigating sequence is not showing in my final video. I do not know what really happened. Will deal with it this week.
My character is pretty with the natural eyelashes! ❤