Nature and us – installation plan

Goal To make an installation that touches you the deepest and purest emotion by letting the nature and you perform a symphony together. Why Nature has always been a part I want to explore. When I was little, I went to the park near our home with my grandma frequently. The wind blowing through theContinue reading “Nature and us – installation plan”

Character Introduction in Unreal

Demo: pov How to add the BP_POV to the associated animations? I want to combine the breathing idle animation with walking backwards animation together to show the camera movement from her POV fixed! Planning to create JAW style shot for the last scene – breathing heavily and scared – to be created Questions for officeContinue reading “Character Introduction in Unreal”

Draw Face – Mobile Tool

PLAY : DrawFace DEMO Inspiration For creating the web app, I have the following steps in mind. Problems encountered and resolved: Having trouble saving three canvases together 2. spent lots of time making the tabs for brush and backgrounds fit for mobile 3. creating the pixelation slider and set the design for it to fitContinue reading “Draw Face – Mobile Tool”

sound studio final project plan

Plan for my final project I wanna learn networking between at least two computers – real time music composition with interactive visuals Use software such as Max/MSP or ChucK or Tidal Waves I would also like to use my midi keyboard to create something poetic or use random objects as my controller for certain musicContinue reading “sound studio final project plan”

Sequencer

Assignment Develop your Sequencer Skills Demo Practices – Summary changed camera type – zoom and aperture for close ups overlapped animations used livelink to create more facial expressions – struggled a lot but succeeded in recording animations Next Steps added music and sound effects used the visibility Blooper I wanted to create the POV forContinue reading “Sequencer”

Computer generated music

I played with different music software to generate music through code. Here is the list of music created as experiments. CSound generating random score in js converting to .sco file through node in terminal using < and > Here is what it sounds like using CSound and basic random js file. RTCMix ChucK Note: playContinue reading “Computer generated music”

Your Eye for A Prize – Version 2

Demo Play here Concept Your eye for a prize. What is your view on getting the ads “designed” for you? How do you feel that your attentions are valued the most by companies? Do you call it exploitation or customization or other things? I made this with the questions in mind. Process Changed the backgroundContinue reading “Your Eye for A Prize – Version 2”

Face AR in Unreal

This week I learned how to use ARKit to act behind the character in unreal. Below shows the animations of blendshapes using FaceIt in Blender. Process Should have imported the skeleton not being rigged from makehuman. This image shows the rigged skeleton in blender. Hard to separate the jaw. Here are the processes of meContinue reading “Face AR in Unreal”

Packet Analysis

Assignment Capture and analyze traffic on your home network while going about your usual network activities. Present your results in summary form, using graphical analysis where appropriate. How much of your network traffic is inbound? How much is outbound?  What portion of it is HTTP traffic? How many devices are active on your network? WhatContinue reading “Packet Analysis”

scenography and spatial cinematography in unreal

Assignment: Rearrange a world with Scenography in mind.  Go location scouting and find some key areas where action can take place.   Drop in a camera and add or change the level blocking to create a vignette Add Quixel Assets to enhance your scene. [through Bridge] Think about your framing in relation to the Rule ofContinue reading “scenography and spatial cinematography in unreal”

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